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In the 1980s, the Sega Genesis was an available home console that cost less than some of the first generation of home computers and was popular in the United States and Europe.[53] Games for the Genesis were significantly easier than their counterparts for most of its competitors, the 16-bit Nintendo Entertainment System and the 32-bit Atari 2600, and many of them were notable for their excellent music. The most successful early music games were rhythm games that combined music with simple gameplay. Some of the most popular examples of this type of game are Sega's Dance Dance Revolution (1998) and Dance Dance Revolution 2ndMix (2001) and Konami's Dance Dance Revolution and Dance Dance Revolution SuperNova (1999).[54]Chiptunes had similar early success as a result of the popularity of the Genesis, which was seen as a more affordable alternative to the relatively expensive Nintendo Entertainment System and Atari 2600.[55] Sega popularized the use of the music genre commonly known as chiptune in video games; almost all of their games featured music composed by Shoji Meguro (especially the Sega-published Sonic games) as well as early chiptunes developed for Sega's own JoyStick.[56][57][58][59][60][61] d2c66b5586