When she wasn't killing vampires or saving the world with PrettyNoNo: The Misadventures of Monster Girl, Caitlin Kittredge was playing RockBand at home. She's since graduated from college with a degree in computer science, but she still credits the years she spent with the game as key in honing her skills.
"Rock Band was a game that I played every day," Kittredge recalls. " I started at a very late age -- I was about 22 when I first played it -- and it was a game that really stimulated my creativity...I hadn't played music games before and rock band was a way for me to learn guitar and sing and play bass and drum all at the same time."
Similarly, she taught herself how to code, in an interview with Sony's PlayStation Blog she tells the story of how she was inspired to learn after seeing her friend put a game together while in college. "I wanted to create my own game and initially, I wasn't too sure what to make, but I knew I wanted to make something multiplayer and that I needed help with coding," Kittredge says.She was so dedicated that she even requested to work on the next-generation version of Rock Band.
"I think at that point, what people had been doing was just an excuse to compete and folks just had a blast doing it," Minter says. "When people start making an event for it, and it's not just about seeing who can get the most points but competing in a fun environment, you get a different culture coming out of it. It's not a 9-to-5 job, it's an extended family." d2c66b5586